Friday, May 19, 2017

live streaming

would you guys like a live streaming of me working on the server?

what way i can get more info on some rates

Saturday, March 4, 2017

deadly rate/chance to dodge deadly hit

so i just found out that having you weapon enchanted over 69% gives an extra 1% to crit chance up to 6% extra at 120% armor does the same but for dodge deadly hit

Thursday, March 2, 2017

small update

hi guys , so i get ele defense to be taken in consideration on the damage calculation , atm it is all working as intended  chance to dodge critical hit is calculated to so now capes are working as "intended"

miss and dodge are not calculated because yet , liam is still trying to Digg up the equation to do that

also now visual buffs work and im codding damage so all buffs are taken in consideration


more updates to come  share with your friends


NEED more Devs to work on the game

Wednesday, February 22, 2017

work on dmg display

skills work (kinda), damage displays and its calculated based on player dmg and skill infos like the incrised ele dmg and and the incresed dmg that all skils have

smal vid so show it all



Sunday, November 6, 2016

Antique Dealer & Skills

Heya, its been a while.


The Antique Dealer and Skill usage has had more work done to them.

However there is a glitch where skills don't play the sound effect. (maybe the player id or location is wrong)

More information was figured out in the monster info data.

Tuesday, July 12, 2016

Source code is peeking more interest.

Hi all, its been a while.


We have been contacted by some people who were interested in working on the project. They would have a lot of work and learning to do but its a start :).

https://github.com/LiamKarlMitchell/InfiniteSky

Recently Faction Information has had more worked out about it.

Wednesday, August 19, 2015

August 2015

A tiny little update.

We are continuing to work on the server.

Liam's doing Quest translation / quest stuff.
Ane's doing magic everywhere.

Still looking for more developers.