would you guys like a live streaming of me working on the server?
what way i can get more info on some rates
A blog about TSX a private server/server side emulation project for the game Twelve Sky 1
Friday, May 19, 2017
Saturday, March 4, 2017
deadly rate/chance to dodge deadly hit
so i just found out that having you weapon enchanted over 69% gives an extra 1% to crit chance up to 6% extra at 120% armor does the same but for dodge deadly hit
Thursday, March 2, 2017
small update
hi guys , so i get ele defense to be taken in consideration on the damage calculation , atm it is all working as intended chance to dodge critical hit is calculated to so now capes are working as "intended"
miss and dodge are not calculated because yet , liam is still trying to Digg up the equation to do that
also now visual buffs work and im codding damage so all buffs are taken in consideration
more updates to come share with your friends
NEED more Devs to work on the game
miss and dodge are not calculated because yet , liam is still trying to Digg up the equation to do that
also now visual buffs work and im codding damage so all buffs are taken in consideration
more updates to come share with your friends
NEED more Devs to work on the game
Wednesday, February 22, 2017
work on dmg display
skills work (kinda), damage displays and its calculated based on player dmg and skill infos like the incrised ele dmg and and the incresed dmg that all skils have
smal vid so show it all
smal vid so show it all
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